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Census · Creative · occupation code 27-4032

Film and Video Editors

Every task in this role, whether it passes the census's structural hand-over screen, which models pass it, and why. It is a screen, not a claim about what AI can do: a task can pass and still be beyond the systems of the day. The stricter and looser rules re-vote every task, and small differences between roles are noise.

Passes the screen · 1 of 22 tasks

  • Verify key numbers and time codes on materials.

    quick to check, an existing check settles it, and a mistake is cheap · 5.7% of the role's time · $131M · all three pass it

Does not pass

  • Organize and string together raw footage into a continuous whole according to scripts or the instructions of directors and producers.

    reason given most often: no existing check settles it · 7.5% of the role's time · $175M · waiting on a check

  • Review footage sequence by sequence to become familiar with it before assembling it into a final product.

    reason given most often: no existing check settles it · 7.4% of the role's time · $172M · waiting on a check

  • Select and combine the most effective shots of each scene to form a logical and smoothly running story.

    reason given most often: no existing check settles it · 7.1% of the role's time · $165M · waiting on a check

  • Set up and operate computer editing systems, electronic titling systems, video switching equipment, and digital video effects units to produce a final product.

    physical work, outside the screen · 7.0% of the role's time · $162M

  • Review assembled films or edited videotapes on screens or monitors to determine if corrections are necessary.

    reason given most often: no existing check settles it · 6.3% of the role's time · $146M · waiting on a check

  • Edit films and videotapes to insert music, dialogue, and sound effects, to arrange films into sequences, and to correct errors, using editing equipment.

    physical work, outside the screen · 6.0% of the role's time · $138M

  • Cut shot sequences to different angles at specific points in scenes, making each individual cut as fluid and seamless as possible.

    physical work, outside the screen · 5.6% of the role's time · $130M

  • Trim film segments to specified lengths and reassemble segments in sequences that present stories with maximum effect.

    physical work, outside the screen · 5.0% of the role's time · $116M

  • Manipulate plot, score, sound, and graphics to make the parts into a continuous whole, working closely with people in audio, visual, music, optical, or special effects departments.

    reason given most often: no existing check settles it · 4.9% of the role's time · $114M

  • Mark frames where a particular shot or piece of sound is to begin or end.

    reason given most often: no existing check settles it · 4.4% of the role's time · $103M · passed by Claude Sonnet · the models disagreed · waiting on a check

  • Study scripts to become familiar with production concepts and requirements.

    reason given most often: no existing check settles it · 4.4% of the role's time · $102M · waiting on a check

  • Program computerized graphic effects.

    reason given most often: no existing check settles it · 4.2% of the role's time · $98.4M · waiting on a check

  • Determine the specific audio and visual effects and music necessary to complete films.

    reason given most often: no existing check settles it · 4.2% of the role's time · $96.9M

  • Confer with producers and directors concerning layout or editing approaches needed to increase dramatic or entertainment value of productions.

    reason given most often: no existing check settles it · 3.0% of the role's time · $68.9M

  • Record needed sounds or obtain them from sound effects libraries.

    physical work, outside the screen · 2.8% of the role's time · $66.0M

  • Supervise and coordinate activities of workers engaged in film editing, assembling, and recording activities.

    reason given most often: nobody can tell quickly whether it worked, and no existing check settles it · 2.8% of the role's time · $64.9M

  • Discuss the sound requirements of pictures with sound effects editors.

    reason given most often: no existing check settles it · 2.8% of the role's time · $64.8M · waiting on a check

  • Collaborate with music editors to select appropriate passages of music and develop production scores.

    reason given most often: no existing check settles it · 2.5% of the role's time · $57.3M

  • Piece sounds together to develop film soundtracks.

    physical work, outside the screen · 2.3% of the role's time · $53.4M

  • Develop post-production models for films.

    reason given most often: nobody can tell quickly whether it worked, and no existing check settles it · 2.1% of the role's time · $49.0M

  • Conduct film screenings for directors and members of production staffs.

    reason given most often: no existing check settles it · 1.8% of the role's time · $42.9M · waiting on a check

Where this role works