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Census · Creative · occupation code 27-1021

Commercial and Industrial Designers

Every task in this role, whether it passes the census's structural hand-over screen, which models pass it, and why. It is a screen, not a claim about what AI can do: a task can pass and still be beyond the systems of the day. The stricter and looser rules re-vote every task, and small differences between roles are noise.

Passes the screen · 0 of 17 tasks

No task in this role passes the screen.

Does not pass

  • Prepare sketches of ideas, detailed drawings, illustrations, artwork, or blueprints, using drafting instruments, paints and brushes, or computer-aided design equipment.

    physical work, outside the screen · 17.1% of the role's time · $412M

  • Modify and refine designs, using working models, to conform with customer specifications, production limitations, or changes in design trends.

    physical work, outside the screen · 14.5% of the role's time · $350M

  • Evaluate feasibility of design ideas, based on factors such as appearance, safety, function, serviceability, budget, production costs/methods, and market characteristics.

    reason given most often: nobody can tell quickly whether it worked, and no existing check settles it, and a failure is too expensive · 10.5% of the role's time · $254M

  • Confer with engineering, marketing, production, or sales departments, or with customers, to establish and evaluate design concepts for manufactured products.

    reason given most often: nobody can tell quickly whether it worked, and no existing check settles it · 8.9% of the role's time · $214M

  • Present designs and reports to customers or design committees for approval and discuss need for modification.

    reason given most often: no existing check settles it · 6.7% of the role's time · $161M · waiting on a check

  • Develop manufacturing procedures and monitor the manufacture of their designs in a factory to improve operations and product quality.

    physical work, outside the screen · 6.0% of the role's time · $145M

  • Direct and coordinate the fabrication of models or samples and the drafting of working drawings and specification sheets from sketches.

    reason given most often: nobody can tell quickly whether it worked, and no existing check settles it · 5.8% of the role's time · $141M

  • Research production specifications, costs, production materials, and manufacturing methods and provide cost estimates and itemized production requirements.

    reason given most often: nobody can tell quickly whether it worked, and no existing check settles it · 5.1% of the role's time · $123M

  • Design graphic material for use as ornamentation, illustration, or advertising on manufactured materials and packaging or containers.

    reason given most often: no existing check settles it · 5.0% of the role's time · $121M · waiting on a check

  • Investigate product characteristics such as the product's safety and handling qualities, its market appeal, how efficiently it can be produced, and ways of distributing, using, and maintaining it.

    reason given most often: nobody can tell quickly whether it worked, and no existing check settles it, and a failure is too expensive · 4.8% of the role's time · $116M

  • Supervise assistants' work throughout the design process.

    reason given most often: nobody can tell quickly whether it worked, and no existing check settles it · 3.9% of the role's time · $94.7M

  • Participate in new product planning or market research, including studying the potential need for new products.

    reason given most often: nobody can tell quickly whether it worked, and no existing check settles it, and a failure is too expensive · 3.9% of the role's time · $94.3M

  • Fabricate models or samples in paper, wood, glass, fabric, plastic, metal, or other materials, using hand or power tools.

    physical work, outside the screen · 2.3% of the role's time · $54.7M

  • Coordinate the look and function of product lines.

    reason given most often: nobody can tell quickly whether it worked, and no existing check settles it, and a failure is too expensive · 2.2% of the role's time · $54.4M

  • Read publications, attend showings, and study competing products and design styles and motifs to obtain perspective and generate design concepts.

    reason given most often: no existing check settles it · 2.2% of the role's time · $52.5M

  • Develop industrial standards and regulatory guidelines.

    reason given most often: nobody can tell quickly whether it worked, and no existing check settles it, and a failure is too expensive · 0.7% of the role's time · $16.1M

  • Advise corporations on issues involving corporate image projects or problems.

    reason given most often: nobody can tell quickly whether it worked, and no existing check settles it, and a failure is too expensive · 0.5% of the role's time · $12.4M

Where this role works