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Census · Creative · occupation code 27-1011

Art Directors

Every task in this role, whether it passes the census's structural hand-over screen, which models pass it, and why. It is a screen, not a claim about what AI can do: a task can pass and still be beyond the systems of the day. The stricter and looser rules re-vote every task, and small differences between roles are noise.

Passes the screen · 0 of 16 tasks

No task in this role passes the screen.

Does not pass

  • Work with creative directors to develop design solutions.

    reason given most often: no existing check settles it · 10.5% of the role's time · $656M

  • Create custom illustrations or other graphic elements.

    physical work, outside the screen · 10.4% of the role's time · $651M

  • Manage own accounts and projects, working within budget and scheduling requirements.

    reason given most often: nobody can tell quickly whether it worked, and no existing check settles it · 9.0% of the role's time · $561M

  • Formulate basic layout design or presentation approach and specify material details, such as style and size of type, photographs, graphics, animation, video, and sound.

    reason given most often: no existing check settles it · 8.7% of the role's time · $545M · waiting on a check

  • Confer with creative, art, copywriting, or production department heads to discuss client requirements and presentation concepts and to coordinate creative activities.

    reason given most often: nobody can tell quickly whether it worked, and no existing check settles it · 8.7% of the role's time · $543M

  • Present final layouts to clients for approval.

    reason given most often: no existing check settles it · 7.9% of the role's time · $493M · waiting on a check

  • Review and approve art materials, copy materials, and proofs of printed copy developed by staff members.

    an accountable sign-off — stays with a person · 7.4% of the role's time · $462M

  • Review illustrative material to determine if it conforms to standards and specifications.

    reason given most often: no existing check settles it · 7.2% of the role's time · $453M · waiting on a check

  • Research current trends and new technology, such as printing production techniques, computer software, and design trends.

    reason given most often: no existing check settles it · 5.6% of the role's time · $352M

  • Mark up, paste, and complete layouts and write typography instructions to prepare materials for typesetting or printing.

    physical work, outside the screen · 5.6% of the role's time · $351M

  • Confer with clients to determine objectives, budget, background information, and presentation approaches, styles, and techniques.

    reason given most often: no existing check settles it · 4.1% of the role's time · $255M

  • Hire, train, and direct staff members who develop design concepts into art layouts or who prepare layouts for printing.

    reason given most often: nobody can tell quickly whether it worked, and no existing check settles it · 4.0% of the role's time · $252M

  • Attend photo shoots and printing sessions to ensure that the products needed are obtained.

    physical work, outside the screen · 3.3% of the role's time · $208M

  • Conceptualize and help design interfaces for multimedia games, products, and devices.

    reason given most often: nobody can tell quickly whether it worked, and no existing check settles it · 3.2% of the role's time · $201M

  • Negotiate with printers and estimators to determine what services will be performed.

    reason given most often: nobody can tell quickly whether it worked, and no existing check settles it · 2.4% of the role's time · $150M

  • Prepare detailed storyboards showing sequence and timing of story development for television production.

    physical work, outside the screen · 2.1% of the role's time · $129M

Where this role works